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C-Dogs SDL

Code->

Introduction

C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern operating systems utilising the SDL Media Libraries. C-Dogs SDL is able to run on Linux, Mac OS X, Windows, *BSD, MorphOS, AmigaOS, Nintendo DS and GP2X. In theory it should be able to run on any posix compliant system which is supported by SDL.

C-Dogs SDL was ported to SDL by Jeremy Chin and Lucas Martin-King, using (Gentoo) Linux as their development environment.

C-Dogs SDL is released under the GNU GPL. However, the original datafiles are freeware.

About C-Dogs

C-Dogs is an arcade shoot-em-up which lets players work alone and cooperatively during missions or fight against each other in the “dogfight” deathmatch mode. The DOS version of C-Dogs came with several built in missions and dogfight maps. This version does too.

The author of the DOS version of C-Dogs was Ronny Wester. See the “official” homepage for more details. We would like to thank Ronny for releasing the C-Dogs sources to the public.

Contact

The current maintainer of C-Dogs SDL is Lucas Martin-King (lucas@lumaki.com). Feature requests, patches, bug reports and comments are welcome!

There is absolutely no obligation whatsoever, but a donation would be greatly appreciated. :-)

or my Amazon.com Wishlist

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